is the primary contact.
The freely available PubMed API (application programming interface) makes it possible for programmers from outside of the National Library of Medicine to develop alternatives to PubMed.gov for searching NLM’s vast database of biomedical journal literature citations. This three-hour workshop will introduce several popular and free third-party PubMed tools, comparing and contrasting them with the PubMed.gov interface. Through case studies, group exercises and hands-on practice, participants will explore the strengths and limitations of about a dozen alternative search tools.
|Continuing Education Experience:
||for intermediate/advanced PubMed users
|CE Contact Hours:
||3 or 4
||Health Sciences Information Services, Information Systems and Technology
||Electronic Resources, Expert Searching, Reference Resources & Services, Technology/Systems
Face to Face, Hands-on, RML Offerings, Chapter Offerings
Participants will be able to
• Describe the history of end-user access to MEDLINE
• Name and develop appropriate search strategies for at least three third-party PubMed tools
• Identify situations in which searching with a third-party tool might be beneficial
1. Welcome & introductions (10 minutes)
2. What’s new with pubmed.gov (30 minutes)
3. The PubMed API (10 minutes)
4. Case studies (60 or 90 minutes, including a break)
5. Group exercises (60 or 90 minutes)
6. Questions, Evaluations (10 minutes)
Need for This Course:
This class was created in the fall of 2010 when Pacific Northwest Chapter members identified the topic as being a key interest for CE at the annual Chapter meeting. There are many useful third-party PubMed tools out there, but keeping track of them is a challenge. This in-person class gives busy librarians some dedicated time for exploring alternatives to the PubMed interface.
The instructional methods used include
Lecture, Demonstration, Slides, Dialog, Brainstorming, Hands-on Exercises, and Case Study.
Handouts, paper and markers for group exercises
Instructor's computer should have internet access and be connected to a projector. Students should ideally be in a computer lab or bring their own laptops with internet access.